The 3DJoes Mission:
3D photos (or 360 spins) are only part of what makes 3DJoes special.
The card art (figures) and box art (vehicles) were an integral part of the experience. They created an image in your head of what the figure or vehicle would look like in real life. Then when you played with one of the less impressive toys, you'd see the art rather than the toy itself. I know I did. Take one look at 1982 Scarlett and you'll see what I'm talking about.
The file cards were also an important part of the G.I. Joe experience. They gave us our first impression of who that figure was and how they would act. They breathed life into the plastic. We can thank Larry Hama and Kirk Bozigian for that (Larry wrote two page dossiers for each character, and Kirk edited them down to file card size).
Similarly, the details on the vehicle boxes and the blue prints explained all of the features, accessories, and uses for those toys. Television commercials brought the vehicles to life through animation, music and amazing diorama settings! They brought those vehicles and playsets to life and showed us the possibilities for how we could play with them.
All of these elements created the G.I. Joe experience. With 3DJoes I'm attempting to bring these elements together in a clean, elegant interface.
All of this is of course in addition to the amazing 3D photos (or 360 spins) made possible by my friends at Arqball.
There are other reference sites out there (yojoe.com is the best) that are covering in exhaustive detail every make, mold, part, variation, weapon, etc. They are also covering a much larger segment of G.I. Joe, while I am focused solely on 1982-1994. YoJoe is the Encyclopedia Britannica of Joe collecting. It is invaluable to every one of us collectors. They do a great job and I'm not aiming to replace them!
I am trying to make the coffee table book of G.I. Joe: A Real American Hero collecting; providing a more simplified, streamlined experience that puts the figures, vehicles, art, bios, and blueprints front and center.
One more important note about the look of 3DJoes; I own or have personally held everything on the site. This allows me to have control over how things are photographed and edited, which results in a much more consistent, high quality visual experience. I spend countless hours in Photoshop on digital photo restoration, to make these items look their best. Check out some before and after samples here.
Finally, I abhor banner ads. So far I have avoided them completely. With 1,500,000 page views from 1,000,000 viewers in the first 2.5 years, some may see this as a wasted opportunity. But banners would run counter to my mission: to create an elegant G.I. Joe experience that focuses on the figures, the art, and the personalities of G.I. Joe ARAH.
If you have ideas on how to improve the experience, or any other feedback, please contact me using the twitter or Facebook links at the top of the page. I'm building this site on my own, so any proofing is appreciated. If you see an error, please let me know!
If you want to help keep 3DJoes spinning ad-free, please consider picking up one or more of my posters over in the 3DJoes store!
Thanks for visiting and Yo Joe!
Carson
The card art (figures) and box art (vehicles) were an integral part of the experience. They created an image in your head of what the figure or vehicle would look like in real life. Then when you played with one of the less impressive toys, you'd see the art rather than the toy itself. I know I did. Take one look at 1982 Scarlett and you'll see what I'm talking about.
The file cards were also an important part of the G.I. Joe experience. They gave us our first impression of who that figure was and how they would act. They breathed life into the plastic. We can thank Larry Hama and Kirk Bozigian for that (Larry wrote two page dossiers for each character, and Kirk edited them down to file card size).
Similarly, the details on the vehicle boxes and the blue prints explained all of the features, accessories, and uses for those toys. Television commercials brought the vehicles to life through animation, music and amazing diorama settings! They brought those vehicles and playsets to life and showed us the possibilities for how we could play with them.
All of these elements created the G.I. Joe experience. With 3DJoes I'm attempting to bring these elements together in a clean, elegant interface.
All of this is of course in addition to the amazing 3D photos (or 360 spins) made possible by my friends at Arqball.
There are other reference sites out there (yojoe.com is the best) that are covering in exhaustive detail every make, mold, part, variation, weapon, etc. They are also covering a much larger segment of G.I. Joe, while I am focused solely on 1982-1994. YoJoe is the Encyclopedia Britannica of Joe collecting. It is invaluable to every one of us collectors. They do a great job and I'm not aiming to replace them!
I am trying to make the coffee table book of G.I. Joe: A Real American Hero collecting; providing a more simplified, streamlined experience that puts the figures, vehicles, art, bios, and blueprints front and center.
One more important note about the look of 3DJoes; I own or have personally held everything on the site. This allows me to have control over how things are photographed and edited, which results in a much more consistent, high quality visual experience. I spend countless hours in Photoshop on digital photo restoration, to make these items look their best. Check out some before and after samples here.
Finally, I abhor banner ads. So far I have avoided them completely. With 1,500,000 page views from 1,000,000 viewers in the first 2.5 years, some may see this as a wasted opportunity. But banners would run counter to my mission: to create an elegant G.I. Joe experience that focuses on the figures, the art, and the personalities of G.I. Joe ARAH.
If you have ideas on how to improve the experience, or any other feedback, please contact me using the twitter or Facebook links at the top of the page. I'm building this site on my own, so any proofing is appreciated. If you see an error, please let me know!
If you want to help keep 3DJoes spinning ad-free, please consider picking up one or more of my posters over in the 3DJoes store!
Thanks for visiting and Yo Joe!
Carson
Obligatory 3DJoes legal speak:
All futuristic 3D photos, old school flat photos, scans and commentary are ©2012–2018 3DJoes. Please do not steal and redistribute these on your site. They took a lot of work to make and this web site deserves the traffic as a result.
This site is not sponsored or endorsed by Hasbro, Inc.
G.I. Joe, "A Real American Hero", its associated logos, COBRA, all character, group, and vehicle names and their respective likenesses are registered trademarks of Hasbro, Inc. Copyrighted works that are part of this web site are being used under the "fair use" doctrine. Section 107 of the Copyright Act provides as follows: [T]he fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by [Section 106 of the Copyright Act], for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringment of copyright.
This site is not sponsored or endorsed by Hasbro, Inc.
G.I. Joe, "A Real American Hero", its associated logos, COBRA, all character, group, and vehicle names and their respective likenesses are registered trademarks of Hasbro, Inc. Copyrighted works that are part of this web site are being used under the "fair use" doctrine. Section 107 of the Copyright Act provides as follows: [T]he fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by [Section 106 of the Copyright Act], for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringment of copyright.